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Order Newest Oldest Best Worst. Threading Expand all Collapse all. Where can I get 10 thousand coins. I beat the bet race but I used the coins to get items off the counter then went to the Areana.
I need 1 thousand left to get to do the Areana is there any way to get more? Look around for present boxes and steal those.
If you do that, you will most definitely have enough. Try this things after futaba palace, u can ear 1M yen in less than 1h in game, sure only with boss in mementos remember!
There is actually no way to send the calling card before nov When you try you get at cutscene explaining? It is in front of the big rolling slots on the floor where the shadow forcefully fought you, its just there a small walk near the entrance of the slot area.
You know when u first go in the slot room and u were forced to fight that enemy its right in the front on the left side.
After she sees you all, you'll head straight back into the Palace. Start off by talking to the dealer behind the counter about the games on this floor.
You will get a gift of 1, coins and a map of the area as well as some intel on how to get to the Manager's Floor. Head up and around to the door you were told about to check out the path beyond.
You'll quickly see that the bridge is a scale and that it costs a great deal to move it. Check out the machine by it and it will tell you that you need , coins to move the bridge.
The prices of this cognition most likely represent the massive costs of the legal system and how those without money cannot afford to defend themselves.
There are two "games" on this floor. The first is a dark maze called The House of Darkness and the second is a battle arena. Both are much more difficult than the previous floor's games and require skill over luck, but their payout is much greater.
Before doing either, make sure to get the safe room on this floor! You must do this game first. It costs 1, coins to enter.
Inside the labyrinth are a lot of Shadows and no visibility, so prepare for a lot of fighting. Get the safe room before heading in.
It is the longer of the two games. What makes this all the more difficult is that you have no map, either. The trick to any maze is to stick to one wall as it will eventually take you to the exit, so be sure to do that if you get lost at some point.
Additionally, use your Third Eye ability to get slightly better sight while exploring. Start by heading around to the east and following the path along.
For now, it's linear so you should be fine. Eventually, you'll get into a more open area and there will be lost people in it.
Search around for the door and you'll find out that it's locked, hence all the stranded people. However, there's a duct to the left of it that you can crawl through.
Do so to progress. Hop down into the next room and you'll now have to decide between a path to the south right near where you land and a path to the south-east.
The path closest to where you land will simply lead to a treasure chest. The path further along to the south-east will take you onwards.
The path to the south-east will lead you to a door while the path continues on. There's a chest behind the door, so grab it before continuing on.
Right when you go past the door, past the blue flashing square that you walk through, there will be a split in the path.
If you choose to go towards the exit, you'll know you're going the right way when you head through two doors and then come across a ramp with yellow lights.
Climb onto the ramp and go through the duct at the top of it. It'll be hard to navigate since it's pitch black, but it's not a long tunnel.
You'll go left and then right. Looking backwards can help. The door to the left is the exit but the door to the north will take you down two paths, one that goes to treasure and one that opens the locked door near the entrance from before.
After a short dialogue between the Phantom Thieves and the game's host, head through the duct on the south wall. Upon reaching the other side, you can go unlock the door that you previously weren't able to go.
The instructions she gives you can be a little confusing. Leave this room in search of the red and green terminals. Head right down the hallway with the pacing enemy.
Go through the door and climb to your left to reach some treasure …. It is located directly behind the chest.
The red terminal is also very easy to find. Back track your way to the start of the slot room area, where you first fought the hostess enemies.
The red terminal will be on the wall by the entrance door. Once Futaba is done fiddling with both terminals, return to the gigantic machine. Spin the wheel and win the jackpot.
When you turn around to enter the elevator, a shadow will be waiting for you. Battle it and then head up the elevator. Once you arrive, the casino worker will ask if you have a reservation.
Sleep after leaving the palace and then attend court the next day. Once Sae sees you there, return to her palace. Once you emerge from the elevator, turn around to find the high limit floor safe room.
Approach the counter of the high limit floor to gain some more coins and a map. The cashier will point you toward the doors above him.
Follow his advice and climb the stairs behind the counter. At the top, examine the big doors. You will now be on a balcony, a massive scale bridge in front of you.
Examine the authentication device to the left of the bridge. Turns out you need a lot of coins to make it to Sae. Return to the elevator. From the elevator, take a right and enter the House of Darkness.
Once inside, there is the house of darkness safe room to your left. Pay the entrance fee and advance into the house of darkness itself. It is nearly impossible to see anything normally.
In order to see properly, use Third Eye. While this will not make things terribly bright, it will be much easier to see.
Here is a map of the entire house of darkness to help you get through it:. Follow the twists and turns until you reach a locked door.
After you examine it, turn to your left to discover a vent. Crawl through here to progress. Once out of the vent, jump up the glowing platform and follow the path.
On the left near the entrance to that area, the place where you go in and a shadow forces you to battle with him. Thanks, it did blend in for me.
I think they mentioned it was near entrance but everything is lighted like a Christmas tree in these parts of the dungeon. User Info: TaylorSwifted.
On the left near the entrance to that area, the place where you go in and a shadow forces you to battle with him wait, this is so vague.
The room where the big slot machine is in? Or the entrance area that also had the green panel? User Info: NeedmoreDPS. Go through the portrait to the main hall.
Go all the way to the right and open the gate to a secret room with giant, wooden gears. Set them into motion and come back the way you came from - the lift will run now and take you straight to the last Will Seed for this palace.
Go up the stairs from the second exhibition room where you've saved your friends from the electric bars. The next level comes with two small rooms and a balcony in between.
On the balcony you can use the grappling hook to get onto the rafters. After walking through various landscape paintings in the treasure hall, you enter the treasure hall gallery, a new part of this dungeon that only exists in P5R.
At the end of the hallway, a locked door leads to the next will seed. Go around the corner to your right and look up until you find a spot to use your grappling hook.
Once up, you can't miss the switch for the door. In the museum's final room, find an open vent in the right-hand hallway.
It will lead to, you guessed it, a balcony where you can use your grappling hook. Jump across the platforms to a second vent and open the door in the next room, then go back.
You'll drop out near a safe room. Follow the hallway to the left. The door is guarded by a shadow. In the Banker Passageway, all the way right of the two staircases, there's a hallway that appears to lead to a dead end.
If you walk all the way down the path however, you'll find an opportunity to use your grappling hook to swing up and find the room with the Will Seed.
Crawl through the vent at the end of the Laundering Office corridor, then drop down the platforms until you're at the bottom.
From there you can swing with your grappling hook across a pool of money to the Will Seed. At the very end of the Underground vault, right before you take the lift the boss fight, you have the opportunity to once again use a switch to access a staircase at the innermost ring.
The little dots on the map signify where the switches are. The stairs lead to the door with the Will Seed, which is guarded by a Shadow Cerberus.
After shattering the wall in the Chamber of Rejection, follow the path to the exit until you see a room with a treasure chest on your map.